Raise Dead
Requirements
Ability Prerequisite: Necromantic Studies, Lore (Necromancy) 75; Will 75
Fatigue Point Cost: See Below
Merit Point Cost: 1500
Action Type: 1 Minute (6 Turns)
By means of this ability you have gained an innate knowledge to create and raise minor dead things. You are able to tap into Negative Energy to raise the dead from the area around you. As a Full Action you can raise 1 dead entity per Willpower score (see below). These undead things will obey you to their utter destruction or for up to 1 turn per Willpower success (maximum of 10 minutes). Each type of undead requires you to be successful with a Willpower check vs. TS requirement. You are able to raise the following if the area supports them:
Skeleton (Animated) TS 3 Fatigue Cost: 10 per use 1 Per 15 Willpower Score
Zombie (Common) TS 5 Fatigue Cost: 15 per use 1 Per 20 Willpower Score
Pyrites TS 6 Fatigue Cost: 15 per use 1 Per 25 Willpower Score
Skeleton (Azuthus) TS 7 Fatigue Cost: 20 per use 1 Per 30 Willpower Score
Zombie (Greater) TS 8 Fatigue Cost: 20 per use 1 Per 40 Willpower Score