Storm of Maggots
Requirements
Ability Prerequisite: Necromantic Studies, Lore (Necromancy) 80; Will 80
Fatigue Point Cost: 15 per use
Merit Point Cost: 1250
Action Type: Move Action
Through the use of this ability you are able to throw the corpse of a small animal or bird at an area that is within your normal throw distance. As the corpse reaches the area it explodes into a showering cloud of maggots covering the area. These maggots begin to voraciously burrow into all victims that they hit. This cloud covers a 10' radius area and all those within the area gain an Agility check to dive out of the way. Those that fail are covered in these maggots and begin to feel them burrow into their flesh ignoring all armor. These maggots deal 5 points of damage per turn for 2d10 turns. The victims must make a Willpower check at TS of 6, those that fail Stunned and Sickened for the duration. The maggots have no effect on the undead, constructs (arabeitz), celestial or planar beings.