top of page
Wand of Vertigo
Three times per this wand releases a 30' cone of energy. This can be maintained by the user for 1 turn per 10 Fatigue spent powering it. All those in the cone of effect are struck with overwhelming feeling of disorientation and dizziness. Targets must make a Willpower check at a TS of 8. Those that fail fall prone and are only able to move 5' per movement. Should they attempt to move faster, they must make a Stamina Check at TS of 7 or pass-out for d10 turns. During this time all actions taken by the targets suffer -8 successes.
bottom of page